A downloadable platformer maker for Windows

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It's 3 PM? No, it's time for 3D Platformer Maker!

3D Platformer Maker allows you to make your own platformer level via intuitive interface - no coding or 3d modeling skills required - and it is open source

You can make a stair or a long line of 100 spheres easily by using offset when adding objects (just type "100" in "x" field and click once to make 100 objects). New object also preserves the rotation, scale and color of selected one.

After hard work of making a giant castle, tower, pool, car or an impossible level that only you can finish you can save it and send to your friends. Can they beat your level?

And with 3PM Importer for Unity you can import your creation into Unity with all scripts attached (player movement, camera controller, spawners). You'll just need to replace debug messages when level finishes or player falls. Now you can publish it as your own game!

ObjectCan be a spawner? *
PlaneNo :(
QuadNo :(

* Each object can spawn up to 10 clones, any extra will scale down and disappear (oldest first). This is done only to improve performance.

Input in Play mode:

  • W, A, S, D, or arrow keys to move **
  • Space to jump

Input in Edit mode:

  • WASD, or arrow keys to move camera **
  • Mouse wheel to zoom
  • DEL to delete selected object

General Input:

  • Shift + Esc to quit (remember to save your work before quitting!)
  • F5 to switch edit/play mode

** This input can be modified when launching 3PM.

Pro-tip: Click on object name when player or finish is selected, and its top will be selected! This also works the opposite way.

Supported window size: from 800x370 to infinity.

Report any bugs or issues in community section below. 

Made withUnity
Tags3D, 3D Platformer, Dark, Level Editor
Average sessionA few minutes
InputsKeyboard, Mouse
AccessibilityConfigurable controls


Download NowName your own price

Click download now to get access to the following files:

3PM Windows v1.0 14 MB
Examples from screenshots 3 kB
3PM Importer for Unity 93 kB

Development log